Remediating Games: A New Chapter? The Case of Fallout Digital Games’ Series and Fallout Television Series

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Authors
Nawrocki, Maciej
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Date
2025-12-16
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Przegląd Kulturoznawczy
Issue
4
Volume
66
Pages
Pages
534-550
ISSN
1895-975X
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Weblink
Access date
2025-12
Abstract PL
Abstract EN
The paper is a comparative analysis of certain narrative aspects of the Fallout digital game series and its television adaptation, Amazon’s Fallout. Using the theory of remediation, the paper compares narrative and worldbuilding techniques in both formats, highlighting how the television series diverges from the games due to media-specific qualities. Key aspects such as character construction, storytelling, spatial narrative, and pacing are analyzed to demonstrate how the adaptation both preserves and transforms the original’s thematic and aesthetic elements. The study underscores the significance of contextualizing media-specific practices within cultural and historical frameworks, contributing to a nuanced understanding of digital game adaptations as a form of remediation.
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Keywords PL
Keywords EN
remediation
Fallout
video games
television
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Sustainable Development Goals
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cc-by
Except as otherwise noted, this item is licensed under the Attribution licence | Permitted use of copyrighted works
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Acquisition Date20.10.2022
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