Dublin Core Metadata The Perception of Business Wargaming Practices Among Strategic and Competitive Intelligence Professionals
StatusPost-Print
dc.abstract.en | The main aim of this research was to investigate the perception of business wargaming practices. The survey was run with the members of a leading professional association. According to the survey results the primary function of business wargames is improving decision-making. Business wargames are typically conducted less than once a year, they are conducted no matter of overall economic situation and are conducted proactively rather than reactively. Methods used to conduct business wargames are typically qualitative. Managers of various levels attend business wargames more often than staff. Business wargames are typically handled internally and this effort is lead by units dealing with strategy & analysis or market & competitive intelligence. Critical success factors related to running business wargames shared by the respondents are also presented. | |
dc.affiliation | Katedra ZarzÄ…dzania | |
dc.affiliation | Wydział Nauk Społecznych w Warszawie | |
dc.affiliation | Instytut Nauk Społecznych | |
dc.conference | 50th International Simulation and Gaming Association Conference, ISAGA 2019 | |
dc.conference.country | Poland | |
dc.conference.datefinish | 2019-08-30 | |
dc.conference.datestart | 2019-08-26 | |
dc.conference.place | Warsaw | |
dc.conference.series | Conference for the International Simulation and Gaming Association | |
dc.conference.seriesshortcut | ISAGA | |
dc.conference.seriesweblink | https://isaga.com/ | |
dc.conference.shortcut | ISAGA 2019 | |
dc.conference.weblink | https://isaga.com/ | |
dc.contributor.author | Kowalik, Adam | |
dc.contributor.editor | Wardaszko, Marcin | |
dc.contributor.editor | Meijer, Sebastian | |
dc.contributor.editor | Lukosch, Heide | |
dc.contributor.editor | Kanegae, Hidehiko | |
dc.contributor.editor | Kriz, Willy Christian | |
dc.contributor.editor | Grzybowska-Brzezińska, Mariola | |
dc.date.access | 2024-03-18 | |
dc.date.accessioned | 2024-03-18T13:32:47Z | |
dc.date.available | 2024-03-18T13:32:47Z | |
dc.date.created | 2021 | |
dc.date.issued | 2021-03-27 | |
dc.description.accesstime | after_publication | |
dc.description.physical | 210-220 | |
dc.description.series | Lecture Notes in Computer Science | |
dc.description.seriesnumber | 11988 | |
dc.description.version | final_author | |
dc.identifier.doi | 10.1007/978-3-030-72132-9_19 | |
dc.identifier.isbn | 9783030721312 | |
dc.identifier.isbn | 9783030721329 | |
dc.identifier.seriesissn | 0302-9743 | |
dc.identifier.uri | https://share.swps.edu.pl/handle/swps/584 | |
dc.identifier.weblink | https://link.springer.com/chapter/10.1007/978-3-030-72132-9_19 | |
dc.language | en | |
dc.pbn.affiliation | nauki o zarządzaniu i jakości | |
dc.publisher | Springer | |
dc.publisher.ministerial | Springer | |
dc.relation.book | Simulation Gaming Through Times and Disciplines. 50th International Simulation and Gaming Association Conference, ISAGA 2019, Warsaw, Poland, August 26–30, 2019, Revised Selected Papers | |
dc.rights.question | Yes_rights | |
dc.share.mono | OPEN_REPOSITORY | |
dc.subject.en | Business wargame | |
dc.subject.en | Strategy simulation | |
dc.subject.en | Competitive intelligence | |
dc.swps.sciencecloud | send | |
dc.title | The Perception of Business Wargaming Practices Among Strategic and Competitive Intelligence Professionals | |
dc.title.journal | Lecture Notes in Computer Science | |
dc.type | MonographyChapterConference | |
dspace.entity.type | Book |
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