Dicey Rules. System Design and Automation in the Baldur's Gate Series

StatusVoR
dc.abstract.enThis paper analyzes the system design in the three major installments of the Baldur’s GateIP in the context of automation. Its aim is to map selected strands concerning the evolution of afforded gameplay scenarios associated with the adaptation of Dungeons & Dragonstabletop rules for digital role-playing games. Engaging in a systemicanalysis of one of the most popular high-fantasy gaming series, this work assesses the rules of play that were implemented in the influential D&D-based digital games between 1998 and 2023. It argues that the changing features of system design in the Baldur’s Gategames reflect a shift from the automation of combat rules to the automation of narrative choices. These claims serve to highlight both the strengths and limitations of digital applications of the D&Dsystem design, given its current hegemonic status in the RPG market.
dc.affiliationWydział Nauk Humanistycznych w Warszawie
dc.affiliationInstytut Nauk Humanistycznych
dc.conferenceDiGRA 2025 – “Games at the Crossroads”
dc.conference.countryMalta
dc.conference.datefinish2025-07-04
dc.conference.datestart2025-06-30
dc.conference.placeValletta
dc.conference.seriesDigital Games Research Conference
dc.conference.seriesshortcutDIGRA
dc.conference.seriesweblinkhttps://digra.org/conferences/
dc.conference.shortcutDiGRA 2025
dc.conference.weblinkhttps://digraconference2025.org/
dc.contributor.authorFelczak, Mateusz
dc.date.access2025-06-16
dc.date.accessioned2025-08-01T07:43:48Z
dc.date.available2025-08-01T07:43:48Z
dc.date.created2025
dc.date.issued2025
dc.description.accesstimeat_publication
dc.description.physical1-15
dc.description.seriesConference Proceedings of DiGRA
dc.description.versionfinal_published
dc.identifier.doi10.26503/dl.v2025i2.2433
dc.identifier.issn2342-9666
dc.identifier.seriesissn2342-9666
dc.identifier.urihttps://share.swps.edu.pl/handle/swps/1627
dc.identifier.weblinkhttps://dl.digra.org/index.php/dl/article/view/2433/2426
dc.languageen
dc.pbn.affiliationnauki o kulturze i religii
dc.publisher.ministerialDigital Games Research Association
dc.relation.bookConference Proceedings of DiGRA 2025: Games at the Crossroads
dc.rightsOther
dc.rights.questionYes_rights
dc.share.monoPUBLISHER_WEBSITE
dc.subject.enBaldur’s Gate
dc.subject.enRPG
dc.subject.ensystem design
dc.subject.enautomation
dc.subject.enrules
dc.subject.enDungeons&Dragons
dc.swps.sciencecloudsend
dc.titleDicey Rules. System Design and Automation in the Baldur's Gate Series
dc.title.journalDiGRA Digital Library
dc.typeMonographyChapterConference
dspace.entity.typeBook