EthnoVR 3.0: Fostering ethnocultural empathy and mitigating ethnocentrism through Immersive virtual environments and virtual reality perspective taking

StatusPost-Print
dc.abstract.enThe objective of the presented study was to develop and empirically validate a tool utilizing Immersive Virtual Environment (IVE) technology through the Virtual Reality Perspective Taking (VRPT) technique. The tool, named EthnoVR 3.0, was designed to enhance general empathy and ethnocultural empathy levels while mitigating ethnocentrism. Furthermore, the assessment of Virtual Reality presence was incorporated to explore its potential correlation with increased empathy. The results of a two-phased quantitative study (N = 45) revealed that the utilization of the VRPT tool, compared to the pre-test, resulted in: (1) elevated levels of affective and cognitive empathy; (2) heightened level of ethnocultural empathy, which was also associated with a sense of presence, and (3) a reduction in ethnocentrism.
dc.abstract.pl-
dc.affiliationWydział Psychologii w Warszawie
dc.affiliationInstytut Psychologii
dc.conference2024 IEEE Conference on Virtual Reality and 3D User Interfaces
dc.conference.countryStany Zjednoczone
dc.conference.coverageinternational
dc.conference.datefinish2024-03-21
dc.conference.datestart2024-03-16
dc.conference.placeOrlando
dc.conference.seriesIEEE Conference on Virtual Reality and 3D User Interfaces
dc.conference.seriesshortcutVR
dc.conference.seriesweblinkhttps://ieeevr.org/2024/
dc.conference.shortcutVR'24
dc.contributor.authorRomak, Michał
dc.contributor.authorIgras-Cybulska, Magdalena
dc.contributor.authorHemmerling, Daria
dc.contributor.authorHekiert-Małozięć, Daniela
dc.date.access2024-06-04
dc.date.accessioned2024-06-04T10:12:43Z
dc.date.available2024-06-04T10:12:43Z
dc.date.created2024-05-29
dc.date.issued2024-05-29
dc.description.accesstimeat_publication
dc.description.physical297-299
dc.description.versionfinal_author
dc.identifier.doi10.1109/VRW62533.2024.00059
dc.identifier.isbn9798350374490
dc.identifier.urihttps://share.swps.edu.pl/handle/swps/700
dc.identifier.weblinkhttps://www.computer.org/csdl/proceedings-article/vrw/2024/744900a297/1Xld4yynLri
dc.languageen
dc.language.abstracten
dc.language.subjecten
dc.pbn.affiliationpsychologia
dc.publisher.ministerialIEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR)
dc.relation.book2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)
dc.relation.languageen
dc.relation.pages1243
dc.rightsOther
dc.rights.explanationAby udostępnić artykuł w repozytorium należałoby napisać do wydawcy z prośbą o zdeponowanie w wersji AAM. Tak było w przypadku mojej innej publikacji ("ethnoVR 2.0.: A first-person experience of cross-cultural misunderstanding in Virtual Reality"). W sytuacji uzyskania zgody, opublikowana wersja musi zawierać wyraźnie wyświetloną informację o prawach autorskich IEEE oraz pełne cytowanie oryginalnej publikacji IEEE, w tym link do streszczenia artykułu w IEEE Xplore.
dc.rights.questionYes_rights
dc.share.monoOPEN_REPOSITORY
dc.subject.enImmersive virtual environment
dc.subject.enVirtual real- ity perspective-taking
dc.subject.enPresence
dc.subject.enCross-cultural psychology
dc.subject.enEthnocentrism
dc.subject.enGeneral empathy
dc.subject.enEthnocultural empathy
dc.swps.sciencecloudsend
dc.titleEthnoVR 3.0: Fostering ethnocultural empathy and mitigating ethnocentrism through Immersive virtual environments and virtual reality perspective taking
dc.typeMonographyChapterConference
dspace.entity.typeBook