Metadata Dublin Core Sleep disturbances partly mediate the association between chronotype and depressive symptoms in adult video game players
StatusPre-print
cris.lastimport.scopus | 2025-08-31T03:11:25Z | |
dc.abstract.en | BACKGROUND: Playing video games is a popular leisure activity, but if prolonged it can increase the risk of sleep and mood disturbances. Individuals with an evening chronotype show a greater tendency to be engrossed in video games. PARTICIPANTS AND PROCEDURE: This study tested whether sleep disturbances would mediate the association between chronotype and depressive symptoms in adult video game players. Participants were 1208 adults (86.7% men, mean age 27.4 ± 8.07 years) who regularly play video games. Chronotype was assessed with the Morningness-Eveningness Questionnaire, the Centre for Epidemiological Studies Depression Scale measured depressive symptoms and sleep disturbance was indexed with the Athens Insomnia Scale. RESULTS: We found that adults who play video games and show an evening chronotype preference spent more time playing than those with a more intermediate or morning preference. An evening chronotype was linked to higher depressive symptoms, and our bootstrap mediation analysis revealed that sleep disturbances partly mediated this association (β = -.15, SE = .02, 95% C.I. -.19 to -.11). CONCLUSIONS: Our study suggests that an evening chronotype should be considered when exploring psychological risk factors contributing to the development of problematic gaming. In adults who play video games and display a tendency towards eveningness, higher rates of depressive symptoms may be partly explained by inadequate sleep. | |
dc.affiliation | Wydział Psychologii w Sopocie | |
dc.affiliation | Instytut Psychologii | |
dc.contributor.author | Jackowska, Marta | |
dc.contributor.author | Krzyżanowski, Robert | |
dc.contributor.author | Kadzikowska-Wrzosek, Romana | |
dc.date.access | 2024-10-24 | |
dc.date.accessioned | 2024-10-24T12:23:54Z | |
dc.date.available | 2024-10-24T12:23:54Z | |
dc.date.created | 2024-09-22 | |
dc.date.issued | 2024-10 | |
dc.description.accesstime | before_publication | |
dc.description.physical | 1-26 | |
dc.description.version | original_author | |
dc.identifier.doi | 10.5114/cipp/193607 | |
dc.identifier.eissn | 2353-561X | |
dc.identifier.issn | 2353-4192 | |
dc.identifier.uri | https://share.swps.edu.pl/handle/swps/1035 | |
dc.identifier.weblink | https://cipp.ug.edu.pl/Sleep-disturbances-partly-mediate-the-association-between-chronotype-and-depressive,193607,0,2.html | |
dc.language | en | |
dc.pbn.affiliation | psychologia | |
dc.rights | CC-BY | |
dc.rights.question | Yes_rights | |
dc.share.article | OTHER | |
dc.subject.en | chronotype | |
dc.subject.en | sleep disturbance | |
dc.subject.en | depressive symptoms | |
dc.subject.en | video games | |
dc.subject.en | mediation analysis | |
dc.swps.sciencecloud | nosend | |
dc.title | Sleep disturbances partly mediate the association between chronotype and depressive symptoms in adult video game players | |
dc.title.journal | Current Issues in Personality Psychology | |
dc.type | JournalArticle | |
dspace.entity.type | Article |
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