The “Git Gud” fallacy: challenge and difficulty in Elden Ring

StatusVoR
dc.abstract.enDifficulty remains one of the key factors in discussions on inclusivity in video games. This article looks at the award-winning title Elden Ring and offers an assessment of its challenges in the context of the so-called “git gud” discourse present within the YouTube and Reddit gaming communities. The key argument of this study is that the latest installment of the Dark Souls IP is designed against the gatekeeping “git gud” attitude, that is the claim that the narrowly understood mastery of the game’s mechanics is a necessary and the most important component of the “authentic” gaming experience. With the help of the tool-assisted frequency analysis and the implied designer theory, I identify the most prominent strands of the “git gud” discourse, as well as the examples of resistance to and reappropriation of some of the exclusionary practices.
dc.affiliationWydział Nauk Humanistycznych w Warszawie
dc.affiliationInstytut Nauk Humanistycznych
dc.contributor.authorFelczak, Mateusz
dc.date.access2025-03-31
dc.date.accessioned2025-04-08T10:03:51Z
dc.date.available2025-04-08T10:03:51Z
dc.date.created2025-03-22
dc.date.issued2025-03
dc.description.accesstimeat_publication
dc.description.issue1
dc.description.physical1-27
dc.description.versionfinal_published
dc.description.volume25
dc.identifier.issn1604-7982
dc.identifier.urihttps://share.swps.edu.pl/handle/swps/1406
dc.identifier.weblinkhttps://gamestudies.org/2501/articles/mateusz_felczak
dc.languageen
dc.pbn.affiliationnauki o kulturze i religii
dc.rightsOther
dc.rights.questionYes_rights
dc.share.articleOPEN_JOURNAL
dc.subject.endifficulty
dc.subject.enElden Ring
dc.subject.enGit Gud
dc.subject.enchallenge
dc.subject.enimplied designer
dc.subject.enintentionality
dc.swps.sciencecloudsend
dc.titleThe “Git Gud” fallacy: challenge and difficulty in Elden Ring
dc.title.journalGame Studies
dc.typeJournalArticle
dspace.entity.typeArticle