Metadata Dublin Core The “Git Gud” fallacy: challenge and difficulty in Elden Ring
StatusVoR
dc.abstract.en | Difficulty remains one of the key factors in discussions on inclusivity in video games. This article looks at the award-winning title Elden Ring and offers an assessment of its challenges in the context of the so-called “git gud” discourse present within the YouTube and Reddit gaming communities. The key argument of this study is that the latest installment of the Dark Souls IP is designed against the gatekeeping “git gud” attitude, that is the claim that the narrowly understood mastery of the game’s mechanics is a necessary and the most important component of the “authentic” gaming experience. With the help of the tool-assisted frequency analysis and the implied designer theory, I identify the most prominent strands of the “git gud” discourse, as well as the examples of resistance to and reappropriation of some of the exclusionary practices. | |
dc.affiliation | Wydział Nauk Humanistycznych w Warszawie | |
dc.affiliation | Instytut Nauk Humanistycznych | |
dc.contributor.author | Felczak, Mateusz | |
dc.date.access | 2025-03-31 | |
dc.date.accessioned | 2025-04-08T10:03:51Z | |
dc.date.available | 2025-04-08T10:03:51Z | |
dc.date.created | 2025-03-22 | |
dc.date.issued | 2025-03 | |
dc.description.accesstime | at_publication | |
dc.description.issue | 1 | |
dc.description.physical | 1-27 | |
dc.description.version | final_published | |
dc.description.volume | 25 | |
dc.identifier.issn | 1604-7982 | |
dc.identifier.uri | https://share.swps.edu.pl/handle/swps/1406 | |
dc.identifier.weblink | https://gamestudies.org/2501/articles/mateusz_felczak | |
dc.language | en | |
dc.pbn.affiliation | nauki o kulturze i religii | |
dc.rights | Other | |
dc.rights.question | Yes_rights | |
dc.share.article | OPEN_JOURNAL | |
dc.subject.en | difficulty | |
dc.subject.en | Elden Ring | |
dc.subject.en | Git Gud | |
dc.subject.en | challenge | |
dc.subject.en | implied designer | |
dc.subject.en | intentionality | |
dc.swps.sciencecloud | send | |
dc.title | The “Git Gud” fallacy: challenge and difficulty in Elden Ring | |
dc.title.journal | Game Studies | |
dc.type | JournalArticle | |
dspace.entity.type | Article |
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